Desert Wreck - Asset Breakdown - 2017

Assets I sculpted and textured for the desert wreckage environment. The blend materials were fully done in designer, except the dead bark on the left which was also made with zbrush. Texture flats of various assets done in substance painter, thanks for looking!

Christian vasquez organic

Sculpt

Christian vasquez props

Sculpt

Christian vasquez plane

Sculpt

Christian vasquez trees

Sculpt

Christian vasquez foliagerender

Game res

Christian vasquez miscprops

Game res

Christian vasquez plane

Game res hero asset

Christian vasquez thebigflat op

A selection of flats, textured in substance painter, HiRes done in zbrush.

Christian vasquez materials ahq

Materials made for blends

Christian vasquez claypan cyl
Christian vasquez claypan flats
Christian vasquez sandwavesc
Christian vasquez sandwaves flats
Christian vasquez tarpcylf
Christian vasquez tarpflats
Christian vasquez trimcyl ahq
Christian vasquez trimsculpt
Christian vasquez metaltrim flat
Christian vasquez trimloopanim