Desert Wreck (2017)
Sculpt

Sculpt

Sculpt

Sculpt

Sculpt

Sculpt

Sculpt

Sculpt

Game res

Game res

Game res

Game res

Game res hero asset

Game res hero asset

A selection  of flats, textured in substance painter, HiRes done in zbrush.

A selection of flats, textured in substance painter, HiRes done in zbrush.

Materials made for blends

Materials made for blends

Desert Wreck (2017)

This is an environment that's been bouncing around in my head for a bit, I wanted to do something adventurous with a narrative that I can follow up with another environment in the future, and a homage to one of my favorite uncharted 3 levels. The blend materials were fully done in designer, except the dead bark on the left which was also made with zbrush. Texture flats of various assets done in substance painter, thanks for looking!

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