Shaders - Modeling - Rigging, destruction by Matt Pierson
Shaders - Modeling - Rigging, destruction by Matt Pierson
Shaders - Modeling - Rigging
Shaders - Modeling - Rigging
Texturing - Modeling - Rigging
Example animation with the rig I made for Ivy's throne.
Braniac tentacle high poly
Texturing - Modeling - Rigging
Texturing - Modeling - Rigging
Texturing - Modeling - Rigging
Various vehicle work
Various vehicle work
Various vehicle work
Injustice 2 Prop/Shader Gallery (2017)
I was a 3D artist on the prop team at Netherrealm for Injustice 2. I was in a unique position to create a TON of various props, in a short time frame, that spanned in-game and cinematics. In this collection I was responsible for modeling, texturing, rigging, and creating shaders w/ unique FX. Particularly proud of Dr. Fates magic book, I designed it with little concept support and was approved to go into the game :), fun times.